A Boise State team of nursing and gaming professionals won a national education award for developing a wearable technology that allows nursing students to practice complex simulations with significant cost savings compared to more standard training.
The WICHE Cooperative for Educational Technologies (WCET) bestowed a WCET Outstanding Work (WOW) award to the Boise State development team for their Virtual Reality Nursing Simulation with Custom Haptic System for Patient Safety.
The haptic system is a new, wearable technology that enables a student to see and interact with (touch, hold or grip) objects in the virtual environment, allowing for complex simulations (like catheter insertion) with significant cost savings compared to more standard training on a simulation medical manikin. The team was led by Anthony Ellertson, director and clinical associate professor of the Games, Interactive Media and Mobile program (GIMM), in conjunction with Ann Butt, clinical faculty in the of Nursing, the College of Innovation and Design and the Division of Research and Economic Development. GIMM is a new undergraduate major formed under the College of Innovation and Design. Its focus is developing cutting-edge mobile and gaming technologies, including the Internet of Things, Virtual and Augmented Reality.